Battle engines · overworld systems · UI · custom mechanics
Single mechanic, UI menu, bug fixes, or polish pass. Great for small additions. No full game making.
Full turn-based engine: attacks, dialogue, items, enemies setup. Includes 2 rounds of feedback. Fully involved process.
Tile-set implementations, collisions, NPCs, cutscene/dialogue. All the rooms inside a full-size area. The engine is personalized, based on your needs.
Complete fangame skeleton: overworld + battles + menues. Docs & 60-day full support.
Pick your platform - I'll reply within 48 hours.
@cassyi_
github.com/cassdudette